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About
Graduated in 2016 from Campus ADN, I acquired multiple skills in game design and level design, but I decided to specialize in C# programming. I'm proficient with many softwares such as:
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Engines:
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Unity3D​
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GameMaker
Source Control clients:
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Perforce
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Git Extensions
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Tortoise Git
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Fork
Code editing:
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JetBrains Rider
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Visual Studio
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Visual Studio Code
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MonoDevelop
Others:​
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Adobe Photoshop
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Adobe Lightroom
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