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About

Graduated in 2016 from Campus ADN, I acquired multiple skills in game design and level design, but I decided to specialize in C# programming.  I'm  proficient with many softwares such as:

​

Engines:

  • Unity3D​

  • GameMaker

 

Source Control clients:

  • Perforce

  • Git Extensions

  • Tortoise Git

  • Fork

 

Code editing:

  • JetBrains Rider

  • Visual Studio

  • Visual Studio Code

  • MonoDevelop

 

Others:​

  • Adobe Photoshop

  • Adobe Lightroom

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