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About
Graduated in 2016 from Campus ADN, I acquired multiple skills in game design and level design, but I decided to specialize in C# programming. I'm proficient with many softwares such as:
​
Engines:
- 
Unity3D​ 
- 
GameMaker 
Source Control clients:
- 
Perforce 
- 
Git Extensions 
- 
Tortoise Git 
- 
Fork 
Code editing:
- 
JetBrains Rider 
- 
Visual Studio 
- 
Visual Studio Code 
- 
MonoDevelop 
Others:​
- 
Adobe Photoshop 
- 
Adobe Lightroom 
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